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Patch Notes
Patch Notes For June 2019 Release

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Patch Notes For June 2019 Release - 2019-07-25.1

Released On Thursday, July 25th 2019

Features & Changes:

Balancing:

The Vexor Navy Issue has recieved a complete rework, re-imagining it as a ship with great damage application, powerful active armor defenses, and high dps if its pilot makes use of both turrets and drones.

The new stat block for the VNI is as follows:

Gallente Cruiser bonuses (per skill level):

10% bonus to Drone hitpoints, damage, and tracking speed (was 10% HP/Damage/Mining and 5% tracking) 10% bonus to Medium Hybrid Turret damage and tracking speed (new) 7.5% bonus to armor repair amount (new)

Stats:

  • Slot layout: 4H, 4M, 6L, 3 (+1) turrets
  • 3 Rig Slots, 400 Calibration
  • Fittings: 850 (+50) PWG, 350 (+40) CPU
  • Defense (shields / armor / hull): 1650 / 3000 / 3000
  • Capacitor (amount / recharge rate / average cap per second): 1500 / 490s / 3.06
  • Mobility (max velocity / inertia / mass / warp speed / align time): 210 (-10) / 0.51 (+0.07) / 9,700,000 (-1,610,000) / 3 / 6.86s (-0.04)
  • Drones (bandwidth / bay): 75 (-50) / 200
  • Targeting (max targeting range / Scan Resolution / Max Locked targets): 52.5km / 285 / 7
  • Sensor strength: 20 Magnetometric
  • Signature radius: 130 (-15)
  • Cargo capacity: 460

Skills:

A targeted set of changes have been made to somewhat reduce the levels of drone skills available to alpha clones. These changes are focused on our ongoing anti-botting efforts.

These changes to the alpha clone skill caps are:

  • Reducing Heavy Drone Operation from level IV to level III
  • Reducing Medium Drone Operation from level V to level IV
  • Reducing Drone Interfacing from level IV to level III

Defect Fixes:

Graphics:

  • Updated the Background at the Character Selection Screen in celebration of the Season of Skills.

Patch Notes For June 2019 Release - 2019-07-16.1

Released On Tuesday, July 16th 2019

Features & Changes:

Technical:

  • Fixed potential issue with Triglavian Invasion progression.

User Interface:

  • Added the ability to trash unclaimed items from the Redemtion Queue window.
  • Added a select/deselect all checkbox to the Redemtion Queue window.
  • Fixed Invasion effect level labeling in the Agency.

Patch Notes For June 2019 Release - 2019-07-05.1

Released On Friday, July 5th 2019

Defect Fixes:

Technical:

  • Corrected an issue that could cause the client to become unresponsive during character creation or customization.

Patch Notes For June 2019 Release - 2019-07-04.1

Released On Thursday, July 4th 2019

Features & Changes:

User Interface:

  • Improvements to the readability of Aura conversation windows.

Defect Fixes:

_User Interface:

  • Fixed an issue where the planetary production filter in the Agency was not updating.

Patch Notes For June 2019 Release - 2019-07-03.1

Released On Wednesday, July 3rd 2019

Features & Changes:

Miscellaneous:

  • To commemorate the history of all the great conflicts that took place in this system, a monument has been placed in C-J6MT, near the 78-0R6 gate, so all who pass through can now visit and pay their respects!

User Interface:

  • Move Career Agents to the Agents and Missions Tab of the Agency.
  • Updated the Tutorial tab to contain just the tutorials.
  • The next tutorial in the path will now be automatically selected when users visit the Tutorial tab.
  • Starting a Tutorial will now close the Agency if it is a tutorial that does not use the Agency.

Tutorial:

  • Unified the tutorials that takes you to a Career Agents to a single tutorial
  • Updated the tutorial so that the new Career Agents objectives are unlocked by the previous tutorial.

Defect Fixes:

User Interface:

  • Move Career Agents to the Agents and Missions Tab of the Agency.
  • Updated the Tutorial tab to contain just the tutorials.
  • The next tutorial in the path will now be automatically selected when users visit the Tutorial tab.
  • Starting a Tutorial will now close the Agency if it is a tutorial that does not use the Agency.

Patch Notes For June 2019 Release

Released On Thursday, June 27th 2019

Defect Fixes:

Graphics:

  • Fixed an Issue whereby the Music played during combat in TriGlavian invaded systems would not loop correctly

Patch Notes For June 2019 Release - 2019-06-26.1

Released On Tuesday, June 25th 2019

Features & Changes:

Graphics:

  • Refactored Character shadows to make them more performant. Refactored the character animation system, and added in new idle animations which make the characters seem more lifelike.

Miscellaneous:

  • Repair Services will now be available at all high sec stations.
  • Outpost monument descriptions have been updated to include the specific history of outposts in 5P-AIP, KDF-GY, J-LPX7, Y-CWQY, 0OYZ-G, X-R3NM, 6VDT-H, JZV-F4, 0-G8NO, 4-EFLU, and P7-45V.

User Interface:

  • An 'Attributes' tab has been added to the show info window for NPCs. This tab will list their damage resistances as well as showing what damage types they deal.
  • Added the ability to navigate Solar Systems and sites in the Agency by using the keyboard arrow keys.
  • Wars: It is now possible to see your ally offer after you sent it and it is also possible to retract it.

Defect Fixes:

Gameplay:

  • Fixed an issue where the Agency Probe Scanner button would not reopen a docked Probe Scanner window after closing it from the Solar System Map.
  • Fixed an issue where the Set Destination button in the Agency behaved inconsistently.
  • Fixed an issue where the Agent Finder in the Agency did not contain Epic Arc or Storyline agents.
  • Fixed an issue where the Add Bookmark button would remain disabled even after the player no longer had the maximum number of bookmarks.
  • Fixed an issue where the Set Destination button in the 'Factional Warfare Nearest Station' feature would not change to Dock when in the system of the destination station.
  • Improved Probe Scanner button tooltip in the Agency.
  • Fixed another rare timing-related bug, where wormholes collapsed incorrectly, in this case if they were being used while the destination system was still loading.

Graphics:

  • Fixed missing glowing lines on the Caldari Battleship Golem's Vitalshift EGO SKIN.
  • Removed Darkness smoke effect on the Minmatar Battleship Hurricane (Regular and Fleet Issue) Minmatar Rust SKIN.
  • Fixed the killmark display on the Minmatar Battleship Vargur when the Chainbreaker Khumaak SKIN is applied.
  • Fixed icon image for the snake shape asteroid in the Guristas Extravaganza.
  • Clicking the "Clean Ship" button in the fitting window will now immediately clean your ship while docked.
  • Eliminated a spurious white flash when changing ships after pod death.

Technical:

  • Addressed an issue that could lead to Abyssal Timer remaining after completing Abyssal Deadspace if the player disconnected while in the Encounter
  • Addressed issue preventing Mutated Modules from being linked in chat
  • Text & Descriptions:
  • Various text, punctuation and grammar fixes in several different places.
  • Moon ore descriptions now correctly link to the minerals listed in their descriptions.
  • Moon ores are now correctly listed as a source of obtaining each of their respective minerals.
  • Improved the pop-up message when trying to create a corporation, while in space.
  • Fixed a missing string in the notification mail reporting when a sovereignty structure has been transferred to a different owner.

User Interface:

  • Wars: Fixed a longstanding problem, where the icon for being a war target was not updated correctly in the member list of chat channels when joining or leaving a corporation.
  • Fixed a text alignment problem in the fleet window for clients with Russian language.
  • Fixed the objectives displayed in the mission info panel for Your Undivided Attention (3 of 10).

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